I guess it won't crash but
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dc4bcb19fa
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@ -21,6 +21,7 @@ window.onload = () => {
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let mapped_line_elem = document
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.getElementById("current_scene_entrances_mapped")
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.firstElementChild.cloneNode(true);
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const refresh_interval = setInterval(
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refresh_elements,
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300,
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@ -47,7 +48,7 @@ async function refresh_elements(
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const overview_entrances_undiscovered =
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response_object.Totals.Entrances.Undiscovered;
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const overview_entrances_total = response_object.Totals.Entrances.Total;
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const current_scene_name = response_object.Scene;
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const current_scene_name = response_object.Current.Scene;
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const current_scene_checks_undiscovered =
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response_object.Scenes[current_scene_name].Totals.Checks.Undiscovered;
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const current_scene_checks_total =
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@ -88,7 +89,7 @@ async function refresh_elements(
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});
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})
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.catch((err) => {
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console.log();
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console.log(err);
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});
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}
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@ -113,6 +113,8 @@
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</div>
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</details>
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</div>
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{% else %}
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<div id="no_data" />
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{% endif %}
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</div>
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</div>
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@ -21,12 +21,12 @@ def index(request):
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}
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template = loader.get_template("tracker/index.html")
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return HttpResponse(template.render(context, request))
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tracker_output = loads()
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tracker_output = loads(request_data)
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# with open('spoiler.json', 'r') as t:
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# tracker_output = loads(t.read())
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tracker_debug = tracker_output["Debug"]
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tracker_totals = tracker_output["Totals"]
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tracker_current_scene = tracker_output["Scene"]
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tracker_current_scene = tracker_output["Current"]["Scene"]
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tracker_current_scene_data = tracker_output["Scenes"][tracker_current_scene]
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template = loader.get_template("tracker/index.html")
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for i in tracker_output["Scenes"]:
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