Added spell codes to the holy cross codes panel, logic for whether a code has been entered.
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parent
c521c24602
commit
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@ -1,4 +1,8 @@
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{
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"Default": {
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"Speedrunner Code": "RULDDRULU",
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"Seeking Spell": "ULURDL"
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},
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"Cathedral": {
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"Secret Legend Door": "LULURULURDRRURDLDRDLDL"
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},
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@ -61,6 +65,12 @@
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"Secret Gathering Place": {
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"Waterfall Fairy": "DRURURULULURURULDLDLDRDLDRDRUR"
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},
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"Spells": {
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"Healing Spell": "DRDLURU",
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"Dynamite": "DRURULULDLDR",
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"Fire Bomb": "LURDRURDRURDL",
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"Ice Bomb": "LDRURDLURDLUL"
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},
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"West Garden": {
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"Sword Door": "DRULUR",
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"Tiles Fairy": "URULURULURDRULRLURULURULU",
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@ -5,7 +5,7 @@ window.onload = () => {
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};
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async function refresh_elements() {
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fetch("http://192.168.1.101:8000/spoiler")
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fetch("http://localhost:8000/spoiler")
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.then((response) => response.json())
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.then(
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(data) => {
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@ -233,7 +233,6 @@ async function refresh_elements() {
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});
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// Replace with new data.
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// console.log(new_summary_list);
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document
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.getElementById("overview")
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.querySelector(".summary-list")
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@ -242,17 +241,9 @@ async function refresh_elements() {
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.getElementById("overview")
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.querySelector(".breakdown-list")
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.replaceWith(new_breakdown_list.cloneNode(true));
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// document
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// .getElementById("breakdown-current")
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// .replaceWith(
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// document.getElementById("breakdown-current").cloneNode(true)
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// );
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document
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.getElementById("debug-block")
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.replaceWith(new_debug_block.cloneNode(true));
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// Debug
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// console.log("We have data.");
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},
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(error) => {
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document.getElementById("status-block").classList.remove("hidden");
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@ -57,5 +57,9 @@
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{% endfor %}
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</div>
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</div>
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<div class="pt-4">{% include "tracker/codes/index.html" %}</div>
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{% if current_scene.title != scene_title %}
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<div class="pt-4 hidden">{% include "tracker/codes/index.html" %}</div>
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{% else %}
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<div class="pt-4">{% include "tracker/codes/index.html" %}</div>
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{% endif %}
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</div>
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18
tunictracker/tracker/templates/tracker/codes/block.html
Normal file
18
tunictracker/tracker/templates/tracker/codes/block.html
Normal file
@ -0,0 +1,18 @@
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<ul class="flex flex-col p-2 rounded-md bg-bluelight-translucent-dark max-w-full {% if is_entered %}hidden{% endif %}">
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<div class="p-2">{{ name }}:</div>
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<div class="p-2 m-auto justify-center align-top">
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<div class="max-w-64">
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{% for arrow in code %}
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{% if arrow == "U" %}
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⬆️
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{% elif arrow == "D" %}
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⬇️
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{% elif arrow == "L" %}
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⬅️
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{% elif arrow == "R" %}
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➡️
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{% endif %}
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{% endfor %}
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</div>
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</div>
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</ul>
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@ -1,30 +1,17 @@
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<div class="flex flex-col max-w-full text-lg rounded-md ring-4 bg-bluelight-translucent ring-bluelight-dark justify-start p-4 {% if not codes %}hidden{% endif %}">
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<div class="flex flex-col max-w-full text-lg rounded-md ring-4 bg-bluelight-translucent ring-bluelight-dark justify-start p-4 {{ is_hidden }}">
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Holy Cross Codes
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<div class="flex flex-col space-y-2" id="codes-block">
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<ul class="flex flex-col space-y-2 rounded-md hidden">
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</ul>
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<ul class="flex flex-col space-y-4 rounded-md">
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<div class="flex flex-col space-y-2">
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<ul class="flex flex-col space-y-4 rounded-md" id="codes-block">
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<ul class="flex flex-col p-2 rounded-md bg-bluelight-translucent-dark w-full hidden">
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</ul>
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{% for name, code in codes.items %}
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<ul class="flex flex-col p-2 rounded-md bg-bluelight-translucent-dark w-full">
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<div class="p-2">{{ name }}:</div>
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<div class="p-2 m-auto justify-center align-top">
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<div class="max-w-64">
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{% for arrow in code %}
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{% if arrow == "U" %}
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⬆️
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{% elif arrow == "D" %}
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⬇️
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{% elif arrow == "L" %}
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⬅️
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{% elif arrow == "R" %}
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➡️
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{% endif %}
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{% endfor %}
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</div>
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</div>
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</ul>
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{% for name, code in default_codes.items %}
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{% include "tracker/codes/block.html" with is_entered=false %}
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{% endfor %}
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{% for name, code in spell_codes.items %}
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{% include "tracker/codes/block.html" with is_entered=false %}
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{% endfor %}
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{% for name, code_tuple in current_codes.items %}
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{% include "tracker/codes/block.html" with code=code_tuple.0 is_entered=code_tuple.1 %}
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{% endfor %}
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</ul>
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</div>
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@ -35,7 +35,11 @@
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<div class="p-4 flex flex-col space-y-4 breakdown-list">
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{% include "tracker/breakdown/block.html" with extra_classes="hidden" %}
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{% for scene_title, scene_data in scenes.items %}
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{% include "tracker/breakdown/block.html" %}
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{% if scene_title == current_scene.title %}
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{% include "tracker/breakdown/block.html" with extra_classes="hidden" %}
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{% else %}
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{% include "tracker/breakdown/block.html" %}
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{% endif %}
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{% endfor %}
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</div>
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</details>
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@ -45,8 +49,7 @@
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</div>
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<details class="group p-2 flex max-w-full rounded-md ring-4 bg-bluelight-translucent ring-bluelight-dark">
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<summary class="justify-start p-2">Tracker Debug</summary>
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<div class="p-2 flex flex-col space-y-2"
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id="debug-block">
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<div class="p-2 flex flex-col space-y-2" id="debug-block">
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<ul class="p-2 rounded-md bg-bluelight-translucent hidden">
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</ul>
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{% for name, value in debug.items %}
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@ -39,25 +39,30 @@ def index(request):
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tracker_debug = tracker_output["Debug"]
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tracker_totals = tracker_output["Totals"]
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tracker_current_scene = tracker_output["Current"]["Scene"]
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tracker_current_scane_data = tracker_output["Scenes"][tracker_current_scene]
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tracker_current_scene_data = tracker_output["Scenes"][tracker_current_scene]
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tracker_scenes = tracker_output["Scenes"]
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tracker_codes = tracker_output["Codes"]
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try:
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current_cross_codes = cross_codes[tracker_current_scene]
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except:
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for k, v in cross_codes[tracker_current_scene].items():
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current_cross_codes[k] = (
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v, tracker_codes[tracker_current_scene][k])
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except Exception as e:
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current_cross_codes = {}
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print(e)
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template = loader.get_template("tracker/index.html")
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context = {
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"server_address": server_address,
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"is_hidden": is_hidden,
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"debug": tracker_debug,
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"codes": current_cross_codes,
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"codes_entered": tracker_codes,
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"default_codes": cross_codes["Default"],
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"spell_codes": cross_codes["Spells"],
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"current_codes": current_cross_codes,
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"totals": tracker_totals,
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"scenes": tracker_scenes,
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"current_scene": {
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"title": tracker_current_scene,
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"data": tracker_current_scane_data
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"data": tracker_current_scene_data
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}
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}
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return HttpResponse(template.render(context, request))
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